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This model is available with the ZEISS #20 plex reticle. Whether hunting in timber, over open fields, or on the plains, this version of the Conquest V4 is an ideal fit on any traditional hunting rifle platforms. The 3-12x44 model represents the traditional hunting scope that is lightweight, very compact in size, and with a highly useful magnification range. ZEISS Conquest V4 models are backed by the ZEISS Limited Lifetime Transferable Warranty AND Five-Year No-Fault Policy. 25 MOA click values, capped windage turret or external locking windage turret, a large range of total elevation and windag travel, and various traditional and smart second focal plane reticles. Each model delivers 90% to-the-eye light transmission, offers. The Conquest V4 family is based on a 4x zoom ratio, incorporates a 30 mm main tube, and consists of the: 3-12x44, 3-12x56, 4-16x44, 4-16x50, and 6-24x50 models. They are, by any standard, 'best-in-class'. They were designed as a lightweight, high-performance product line for various demanding hunting and shooting applications.
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Situation is similar to Fascist and Communist governments.ġ.The Conquest V4 riflescopes are for hunters and shooters whose lifestyle and adventures involve traditional and long-range hunting, as well as shooting and long-range shooting. For democratic assimilation: if province has no population (Reykjavik) cost is basic: 1000$ but every 1 pop costs 500$ more so 4 pop (Detriot) =3000$, 7 pop (London) = 4500$, Calcuta 9000$ (13 pop). Costs are different and calculation was based on manpower of a province You choose to include to Yours. If revolt happens You will know what that forces are for.Īll costs: money + supplies required to trigger event. It costs no money only LOT OF supplies for LARGE military forces required to supervise action. When You choose playing Left Autoritatian You will have ability to proceed with COLLECTIVISATION. Locals may not gently watch when new residents come. If You play as Right Autoritatian government You may proceed with RESSETLEMENT action ("Lebensraum") which requires some money, more supplies for small police forces (garrison in required), it takes men from your manpowerpool but can be made even before annexation. Forget about garrison in the province! It must be pacifistic action. It will cost MONEY (rather lot of.) and require no partisan activity in the province. Play as democratic You can ASSIMILATE population in conquered province only when this is annexed. What is the idea? Deppends of government type You rule. Thanks to Paradox and anybody who participate in creating this best strategy game. Translation in the game was corrected by my Sister and Irish/British Brother in Law. I am deeply sorry if my raw english will harras British ears/eyes. List of event ID's used is included in readme. No problems/issues detected when playing normal game. It slows down game loading a little on very old machine (intel core 2 duo). So basicly this mods is 2174*6=13044 events/deccisions which i made using OpenOffice Calc + Writter (or Excell + Word translating to M$ language). If ANYBODY wants to translate some description to:įrench Italian Spanish German Portugese Russian Mod is made in English and Polish (my first language). More info in readme.txt included in zip file \Mod\Darkest Hour Full\config\event_text.csv \Darkest Hour\ main folder and play as Darkest Hour Full. If You fulfill conditions, it will trigger event (after few days) which will makes what it should => Texas is Mexican core province. Then You will see inactive/active deccision. Example: playing as Mexico, starting war with USA and occupying Texas, make claims to this province/region/area. So they:ī) have 100% manpower added to national poolĬ) have all province industry/mining instalations fully effective. Simply speaking this mod allows to make non-national provinces You occupied or annexed, just NATIONAL (core). So i made this mod (I made this for HOI2 ~10 years ago but now it is much improved) Making puppet countries IS some solution but it give only part of manpower You manage. You can get resource, build industry but getting manpower can be pain in the butt. Playing as middle populated nation can be frustrating.
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